DualShockers’ Favorite Games of 2022 — Cameron's Top 10
As 2022 (thankfully) comes to a shut, the DualShockers staff is coming together to share their personal favorite games throughout the year. Unlike our official Game of the Year Awards, each of these lists is meant to reflect which games stood out personally to each of our staff members. Additionally, any game — non only 2022 releases — can be considered in each Top 10 List.
Disclaimer: For my personal listing, I will not be because games that are ports, remasters, or not released in 2022.
Honorable Mentions: Tokyo Mirage Sessions #FE Encore and Persona 5 Royal
In recent years, I've realized that Atlus is one of my favorite developers out there, as they've created some of my favorite games of all-fourth dimension. The only reason that these two games aren't on the list is that I'chiliad solely because titles that released in 2022.
While both of them did release during this year, Tokyo Delusion Sessionsis simply a port, and I didn't observe the new content in Persona v Royal enough to make it stand out from the original in 2022. If theywere to be on the listing, you could expect them to be incredibly high upwards. I remember both of these games are incredible in their own correct. If you are a JRPG fan, both of these titles are must-plays.
Check outDualShockers' reviews ofTokyo Mirage Sessions #FE Encore andPersona 5 Royal.
10. Ghostrunner
Originally I wasn't going to putGhostrunneron my Top x list even though it had a spot at some point, merely I genuinely can't think of some other game this year where I felt then cool and had so much fun. It isn't likewise short or too long, the gameplay consistently keeps yous on your toes, and the parkour mechanics are meliorate than Mirror's Edge. There are plenty of memorable moments and boss fights to kicking also. With this beingness the debut project from programmer One More than Level, I am thoroughly impressed and promise that in the future they volition exist able to create a game with a AAA upkeep, because what they were able to do with Ghostrunneris zilch to scoff at.
Check outDualShockers' review ofGhostrunner.
9. The Last of Us Function II
If y'all ever told me that I would exist puttingThe Terminal of Us Function Two in my personal Top 10 listing this year, I would say yous were lying…but here nosotros are. Anyone who knows me well knows that I notoriously disliked the original The Last of U.s.a., but I went intoPart IIwith an open mind and the results were…generally positive?
Between it andRed Dead Redemption 2 it might be the most impressive technical achievement ever in all of gaming. The story surprisingly validated a lot of the negative feelings I had about its predecessor, and for the about part I liked the management of Function 2. In that location were some narrative decisions that seemed unnecessary; some actually infuriated me. I too plant some of the level blueprint frustrating at times likewise. Merely the gameplay was smoothen and engaging, which brought me to the edge of my seat in tight situations.
Overall, The Final of Usa Part Two was a relatively mixed purse for me, only there is no denying its loftier quality and Naughty Dog'due south attempt to brand a completely new gaming feel, fifty-fifty if information technology all didn't work out beyond the lath.
Check outDualShockers' review ofThe Final of United states Part II.
8. Yakuza: Like a Dragon
With this beingness my first Yakuzachampionship,Judgmentbeing DualShockers' Game of the Yr for 2022, and members of our staff raving nearly the series, you could say I went into Yakuza: Like a Dragonwith very high expectations. While I still thoroughly enjoy the game,Like a Dragondid not meet the quality that I was expecting, but that in no mode means I remember it is a bad game. I actually remember it is a very good game.
Ichiban is a charming protagonist that reminds me of Sora fromKingdom Hearts. The cast is various with interesting backgrounds, and the new turn-based battle system is a fun fourth dimension. That being said, I wasn't a huge fan of the management of where the narrative went afterward its opening hours. I don't discover the chore arrangement very deep nor the side quests or world of Yokohama particularly interesting. Information technology also has perhaps my about aggravating criticism with JRPGs where non all party members have an bodily role in the main story.
Generally,Yakuza: Similar a Dragonis solid in almost every manner, but zero specifically that really stood out to me. The business management simulator though; give me a complete game of just that equally soon equally possible.
Cheque outDualShockers' review ofYakuza: Similar a Dragon.
7. Ghost of Tsushima
If yous enquire about anyone on the cyberspace as to what the most divisive championship of 2022 was, they will probably say The Concluding of Usa Part II. Personally, I call back information technology is fair to say that a lot of that negativity, like nigh things, was from the vocal minority. Merely one game that has felt actually divisive from my experience this year was Ghost of Tsushima.
I've seen many claim it to be their Game of the Yr, while others feeling that nether the hood of its gorgeous environments and presentation, it is a relatively generic open-world title. To me, I more often than not think information technology is pretty practiced. It isn't as in-depth equally 2022's Crimson Dead Redemption 2 or fifty-fifty this year'southward Assassin'south Creed Valhalla, but it knows exactly what kind of experience it wanted to be; information technology didn't get the extra mile information technology needed to really stand out as a true Game of the Yr contender.
Despite a skilful cast of side characters, Jin is rather bland and inconsistent as the master character. The combat–while fun nigh of the time–I found rather hit and miss where things that should accept worked, and vice versa. The side activities and quests, on the other hand, e'er felt rewarding to me, just I wish there was a trivial bit more than diverseness with the map being equally large as it is.
Ghost of Tsushimais one of the few titles on this list that I still need to finish and I really want to effort out its multiplayer Legends mode, but I don't see my thoughts shifting significantly enough by the time I roll credits to place it any higher.
Check outDualShockers' review ofGhost of Tsushima.
6. Ori and the Will of the Wisps
Earlier this year I finally playedOri and the Blind Forestfor the first time to gear up forOri and the Will of the Wisps, and honestly, I wasn't a huge fan. The platforming mechanics weren't bang-up and the controls felt messy, merely Will of the Wispsfixes almost every issue I had with the original. The game plain looks gorgeous, but it plays meliorate in every single mode. The implementation of combat brought a great new layer to its Metroidvania elements alongside some of the best level design I've experienced in the genre.
Will of the Wispstells a compelling story that brought a myriad of emotions to me with very few words. If it weren't for the questionable boss designs and inconsistent checkpoint system, it could have had the potential to exist a modern masterpiece. I'1000 eager to see what Moon Studios will exist working on adjacent.
Check outDualShockers' review ofOri and the Will of the Wisps.
5. Demon's Souls
Demon's Soulsis the first Soulslike title I've played, and while I wasn't particularly blown away by what has been considered the "hot genre" in single-thespian gaming for the past ten years, I definitely have had a blast with information technology. A lot of my favorite experiences in games are ones that provide an engaging challenge. Even so, Soulslike titles are known for their diverse suite of bosses and granted, Demon'southward Soulswas the first of the subgenre; some of the bosses' designs felt dated or poorly-designed. Regardless, I cannot look to spring dorsum in as soon as possible to have more pure adrenaline-fueled fun.
Check outDualShockers' review ofDemon'south Souls.
4. Assassin's Creed: Valhalla
Assassin's Creedis one of my favorite gaming series. I know at that place are many who are tired of its repetitive design, but with the franchise's latest entry, Assassin's Creed Valhalla, it is the most refreshing it has ever been. The earth feels lived-in, where it evolves the more y'all interact with information technology. The combat inValhalla is satisfying with some genuinely smashing boss fights. Eivor is a fantastic chief protagonist, arguably the best since Ezio Auditore, who has a fascinating journeying while meeting a compelling cast of side characters.
There are legitimate surprises for those who are tired of the quondam "Assassinator'southward Creed formula, and so much to exercise where virtually of information technology felt worth my time, even with and so many open-world games that come up out every yr. Also, Orlog! It'south the best mini-game to come out of this twelvemonth, and honestly in any game in recent memory. I said it in my review as well, but Assassin's Creed Valhalla is genuinely one of the best chapters in the series and should be the instance used when creating new titles for the franchise moving frontwards.
Check outDualShockers' review ofAssassin'due south CreedValhalla.
iii. Star Renegades
2020 has been a huge twelvemonth for roguelikes similarHadesandSpelunky ii, butStar Renegadesto me is the true star that I experience that not remotely enough people are talking nearly. With its fantastic art design and belittling gameplay, it is my favorite title in the genre sinceDead Cells. It is simplistic in concept but deep in combat. While having plow-based combat, it plays more like a strategy RPG where making a incorrect move can completely collapse your run, just like chess. In that location is a lot of potential inStar Renegades to ruin everything, and I love that.
Star Renegadesdoesn't do anything new, simply it interprets old gameplay mechanics and implements them in new ways that I institute incredibly effective. If at that place was whatever game that I feel like got overlooked this yr, it is Star Renegades.
Cheque outDualShockers' review ofStar Renegades.
ii. Spiritfarer
I don't think I demand to tell yous for the hundredth time that 2022 has been an utter crap pile with COVID-nineteen amongst other things. Only it is also the yr that made me realize how important games are as a medium, when they specifically helped me to mourn and overcome major life events from my own experience.
Earlier this year my Dad unexpectedly passed away, and shortly afterwards that I got to play Spiritfarer, a game that presents the ideas and themes of death in ways that I never idea of before. I'm not a person of faith, but my Dad was, and it made me think of the hypothetical that at that place is an afterlife. What would my Dad exist thinking about? What were his regrets? What would he have done differently? Information technology just made me consider how he would exist feeling. Having someone as of import every bit a parent or parental effigy die makes you lot await at life through a new lens.
Every character that boarded my transport had distinct backstories that brought interesting perspectives. No matter how I personally felt about their choices in their by life, that I always teared up when I took them to the Everdoor. Spiritfarerwas some much-needed therapy that helped me say adieu and gives me promise that I volition get to see my Dad again one day. To me,Spiritfareris the all-time indie title to come out this year.
Check outDualShockers' review of Spiritfarer.
1. Concluding Fantasy VII Remake
Final Fantasy Vii is one of my favorite games of best. Its themes and letters still hold up to this day and, in my opinion, are even more than relevant. From even before the announcement of Final Fantasy VII Remake, in that location were endless things that any fan could be concerned would go wrong. Several red flags came up throughout development made it more than worrisome as well. Even so, Final Fantasy VII Remaketo me is a masterpiece.
FFVII Remake redefines what a remake for a video game can exist. I cried during the Honeybee Inn segment because of how perfect it was. It rewards players both onetime and new when information technology comes to its narrative. The gainsay is deep, flexible, and addictive, creating a fresh, mod system that I think not merely the Final Fantasy franchise—but JRPGs equally a genre–will integrate into more games in the coming years. Every boss battle is cracking and feels similar a cinematic effect, and the phonation interim is incredible throughout the entire main bandage.
F VII Remake isn't without its flaws, only they are vastly overshadowed by everything else that it excels at. I cannot wait to run across what the future holds for Terminal Fantasy VIIdown the road, because anything is possible.
Bank check outDualShockers' review ofFinal Fantasy VII Remake.
Bank check out the remainder of theDualShockers staff Top 10 lists and our official Game of the Yr Awards nominees:
Dec 23:Lou Contaldi (General Director) // Ben Bayliss (Features Editor)
December 24: Grant Huff (Senior Staff Writer) // Camilo Olmedo (Acquaintance Staff Writer)
December 25: Kris Cornelisse (Staff Writer) // Ricky Frech (Reviews Editor) // Ryan Meitzler (Editor-in-Main)
December 26: Michael Ruiz (Contributor) // Mehrdad Khayyat (Senior Staff Writer)
Dec 27: Sam Woods (SEO Editor) // Peter Szpytek (Video Editor)
December 28: Scott White (Video Editor) // Justin Kucharski (Associate Staff Writer)
Dec 29: David Gill (Staff Writer) // Allisa James (Senior Staff Writer)
December 30: Rachael Fiddis (News & Civilization Editor) // Cameron Hawkins (Staff Writer) // Charlie Wacholz (Staff Writer)
December 31: Otto Kratky (Executive Editor) // Mario Rivera (Video Manager)
January 1: Iyane Agossah (Managing Editor) // Logan Moore (Special Invitee)
January 4: Game of the Year Awards 2022 Official Winners Revealed
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